![]() ![]() I know that most people don’t care for Diablo Immortal, but for those who are open to trying it out when it comes out, you should. So if you're like me and just want to log on and kill monsters you're going to like D4. ![]() I know a lot of people have been talking about itemization, but for me the items are just a tool to do what I enjoy most in Diablo games, killing monsters and in D4 that feels better than ever. While it's nice to "take" some things from all previous games, I don't want D1, D2, or even D3, I want a new game. For some people, Diablo is either of those games, and for others it's D2 or even D1. Diablo 3 sold 30 million copies, RoS sold 10million. But I think people need to be clear with their exceptions, and understand that everything that everyone wants isn't going to make it into the game if for nothing else than that people want different things. Obviously the game is far away, not even blizzard soon. They weren't as bright but it was clear where/how you were casting them. The spells/animations were on point for each class though, they looked more like a continuation of d2 than d3. The barb relied heavily on positioning and CD skills, and the druid felt the strongest with the leg that proc'd damage every time you shape shifted. The sorc had mana/CD problems and felt the weakest IMO. These things immersed me into the game.Įach character felt good, but it was clear they aren't done yet. The druid Cataclysm spell changes the weather, if it's sunny now it's raining, if it's raining, now it's raining harder. When you kill a monster you can get bloody, (and if you transform the blood stays on your transformed state and your human state when you go back). The little things here make the difference, when it rains your character gets wet, and when you go under a roof/inside you dry off and there's a puddle below you. The world isn't flat, when you walk over a half upheaved grave your character steps into it the grave a bit and you notice it. The depth of the world + the detail is a game changer. The demo area alone felt bigger than any singular place in D3, which feels more like d2 when you could follow the map for what felt like forever back then. You feel like you're apart of the world, and that this really is a big world, unlike d3 where you're only in small areas. D3 looks good, but D4 is on a whole other level. Thankfully though, the graphics are absolutely amazing. Blizzard games have always "felt" the best to me in that regard, and D4 is not going to be any different. If a game's graphics suck, has crap itemization, a garbage story.but if it feels good, I'm going to love it. Which IMO is the most important part of a game. There were a few things that felt like they may need more polish, but for the first public demo this game is going to feel amazing. I'm sure most people have seem streamers play it, but in person it just felt clean. Despite that, the game looked and felt so good. ![]() The demo felt that way, the devs made it clear every time we asked questions and we got a "we aren't sure yet" or "we haven't decided yet", etc. I played the demo at least 10 times and my general impressions of the game are that it's far away from completion, but it already has what I look for in an ARPG. Blizzard hasn't ever made a trailer like that. It didn't pull at your heart or inspire you, but I was dumbstruck through the entire trailer, until that is the video feed in Hall D (the main hall at blizzcon) glitched and we missed 30 seconds of the trailer. This was my 4th Blizzcon (ha) and this trailer was the best one I've seen yet. But I didn't expect them to actually release the trailer. We all knew the trailer was coming, but as the countdown started the mod team made jokes that we should yell whenever there was a number 4, and I thought hey it'd be neat if they stopped on 4 and said something about diablo. This is our thoughts and impressions of the game. Several members of the mod team had a chance to try the Diablo 4 demo available at Blizzcon as well as watched via the Virtual Ticket. ![]() Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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